# Game module

* **Membership Level System**
  * Members need to consume $POTATO to upgrade their membership level. This level determines the number of daily check-ins and likes a user can make, as well as the maximum number of lands they can own.

<table data-full-width="false"><thead><tr><th align="center">User's level</th><th align="center">Landmark Limit</th><th align="center">Upgrade Fee</th><th data-hidden align="center">Boost Limit</th></tr></thead><tbody><tr><td align="center">LV1</td><td align="center">3</td><td align="center">100  $POTATO</td><td align="center">10</td></tr><tr><td align="center">LV2</td><td align="center">6</td><td align="center">200 $POTATO</td><td align="center">12</td></tr><tr><td align="center">LV3</td><td align="center">9</td><td align="center">300  $POTATO</td><td align="center">14</td></tr><tr><td align="center">LV4</td><td align="center">12</td><td align="center">400  $POTATO</td><td align="center">16</td></tr><tr><td align="center">LV5</td><td align="center">15</td><td align="center">500  $POTATO</td><td align="center">18</td></tr><tr><td align="center">LV6</td><td align="center">18</td><td align="center">600  $POTATO</td><td align="center">20</td></tr><tr><td align="center">LV7</td><td align="center">21</td><td align="center">700  $POTATO</td><td align="center"></td></tr><tr><td align="center">LV8</td><td align="center">24</td><td align="center">800  $POTATO</td><td align="center"></td></tr><tr><td align="center">LV9</td><td align="center">27</td><td align="center">900  $POTATO</td><td align="center"></td></tr><tr><td align="center">LV10</td><td align="center">30</td><td align="center">1000  $POTATO</td><td align="center"></td></tr></tbody></table>

* **Landmark Interaction System**

  * Interactions such as check-ins, likes, uploading images, comments, and payments can earn Heyo rewards.

* **Land Occupying System**

  * Primary Land: Occupy unclaimed official landmarks/custom lands.
  * Secondary Land: Occupy lands already occupied by other players at a cost of 110% of the price, where 108% goes to the previous owner and 2% serves as a tax.
  * Occupying land can earn $POTATO rewards, which are determined by the type, level, props, buffs, etc., of the land.

* **Land Upgrade System**

  * Land can be upgraded by consuming $POTATO, permanently enhancing the check-in range, check-in commission, daily land output, and upgrade consumption chart as follows.

  <table data-full-width="false"><thead><tr><th align="center">Land's level</th><th width="129" align="center">Check-in Range</th><th width="155" align="center">Check-in Commission</th><th width="146" align="center">Holder's Daily Reward</th></tr></thead><tbody><tr><td align="center">LV1</td><td align="center">200 Meters</td><td align="center">5%</td><td align="center">100 $POTATO</td></tr><tr><td align="center">LV2</td><td align="center">250 Meters</td><td align="center">5%</td><td align="center">130 $POTATO</td></tr><tr><td align="center">LV3</td><td align="center">300 Meters</td><td align="center">6%</td><td align="center">169 $POTATO</td></tr><tr><td align="center">LV4</td><td align="center">400 Meters</td><td align="center">6%</td><td align="center">220 $POTATO</td></tr><tr><td align="center">LV5</td><td align="center">450 Meters</td><td align="center">7%</td><td align="center">286 $POTATO</td></tr><tr><td align="center">LV6</td><td align="center">500 Meters</td><td align="center">7%</td><td align="center">371 $POTATO</td></tr><tr><td align="center">LV7</td><td align="center">600 Meters</td><td align="center">8%</td><td align="center">483 $POTATO</td></tr><tr><td align="center">LV8</td><td align="center">650 Meters</td><td align="center">8%</td><td align="center">627 $POTATO</td></tr><tr><td align="center">LV9</td><td align="center">700 Meters</td><td align="center">9%</td><td align="center">816 $POTATO</td></tr><tr><td align="center">LV10</td><td align="center">800 Meters</td><td align="center">10%</td><td align="center">1060 $POTATO</td></tr></tbody></table>

* **Land Protection Mechanism**

  * Whenever land is occupied/upgraded, it gains a certain protection period during which it cannot be occupied by other users. The protection time in hours  is equal to 24 hrs \* the land level.

* **Fashion System**

  * The landmark skin system, which can enhance the recognizability and attributes of landmarks on the map, is forthcoming.

* **Props System**

  * Players can use props to achieve various effects, details to be announced.

* **Achievements**
  * A multitude of achievement rewards are set for players to accomplish, stay tuned for updates.


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